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And so it came to be, these wide-eyed, plucky adventures banded together to save the world from the dark, despotic menace that would theaten their world. This is the tale of... the BreadBrothers! Armed with videogames and stylish hats and/or eyewear, they aim to save us all in style. Here is their number (in absolutely no particular order):

Nicholas Vining
Master of Diagonalized Matrices and other fancy computomagical skills. Chief 3d architect, and industry veteran (with the scars to prove it!) Slightly less mad than the other geniuses, leans more to the cravenly deranged. Middle initial withheld for tax purposes.



Anthony Joas
A national man of mystery (he doesn't travel much), Mr. Joas has mastered many trades, from wrestling mooses to creating elaborate mathematical models to being incredibly snarky, he generally has a skill to aide those in need. Yes maritimer, no Newfie. He is also over seventeen feet tall, dwarfing many trees and some houses.



Matthew Steele
Maestro extraordinaire on countless projects affiliated with this lot of rogue bakers. Moonlights as a Quadruple-Agent (ie, a double-agent who's doubled back.) Despite persistent rumor, his skeleton is, in fact, NOT made of steel. It is, however, made of Matthew.



Benjamin T. McGraw
Chief Baker, website maker, master faker, but not a Laker. (That'd be Shaq.)



Troupe E. Gammage IV
(Censored for Reasons of National Security). Then, in 1912, he (Censored for Reasons of National Security). The pope was very grateful, and Mr. Gammage is still in possession of a very special gift from the vaults of Holy See.



Bryan Rathman
Full-time professional artist of myriad media. Not only does this rapscallion have a penchant for wooing, but was genetically gifted with a pulp fictiony name. Currently alternating between protagonist and antagonist, depending on how sweet the offered gig really is.



Guilherme S. Tows
Mad Genius from a land down under (but not that one). Maker of games great and small for nearly a decade. Don't make him angry... you wouldn't like him when he's angry.



John Weng
Prolific to a fault, Mr. Weng lives only to create videogames. Create videogames, and helping the homeless at the local soup kitchen. And saving orphans from the crushing reality of a cruel, indifferent world. But apart from all of the world-saving, he lives to make videogames. Honest.

Note: the above may be slightly factually inaccurate. The research department unfortunately is currently missing in action, last known to be near Nepal. They will be missed.